| Posted By WhatUrMuva on 7/16/04 @ 12:54:35 PM |
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I will have to go with the Spirit walker His abilities are amazing Spirit Link Links 4 units together in a chain. All units with Spirit Link on them will live longer, by distributing 50% of the damage they take across other Spirit Linked units. The linked units are basically safe from anything unless the supporting Spirit walker is killed Disenchant Removes all buffs from units in a target area. Deals 250 damage to hostile summoned units. The best dispell in the game, kill the enemys buffs and undead skellies in 1 move Ancestral Spirit Raises a fallen non-Hero Tauren from the dead. The Tauren is revived with 100% of its hit points restored. My God if you have tauren and don't have this move you might as well kill yourself, it gives your tauren 2 lives and they are hard enough to kill once Ethereal Form Turns the Spirit Walker ethereal, making him immune to physical damage, but unable to attack. Ethereal units can only be harmed by Magic attacks and spells. If you opponet masses melee then you cant be hurt, its like a safeguard from almost any attack These are the reasons on which I believe the Spirit walker is the best magical unit in the game |
| Posted By UwantSum on 7/16/04 @ 7:11:52 PM |
| Well... You cant compare much to a spirit walker I mean jesus it can take physical damage then switch out... and also revive a tauren so i would have to go with them... But if not them i would have to say docs because all the wards are usefull get some healing to heal your docs then statis to freeze there army and sentry to see all. |
| Posted By WhatUrMuva on 7/16/04 @ 7:15:53 PM |
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I would also go with the spelll breaker It can take control of summoned units, and can steal spells and mana Plus its melee upgraded and spell immune |
| Posted By UwantSum on 7/16/04 @ 11:56:56 PM |
| How come taking control of summond units is not auto cast though? Only Spell steal is. |
| Posted By WhatUrMuva on 7/17/04 @ 6:14:05 AM |
| Because take control costs alot of mana, blizzard leaves those kinda decisions for the player to make for themselves(Micro). If it was auto it would waste all its mana taking skellies and not take over the red drake. Kinda see what I'm saying? |
| Posted By UwantSum on 7/17/04 @ 10:51:46 PM |
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Just because it is auto doesn't mean you can't manually take control of certain units. Ex: Web: you can web certain units that you pick or just let auto web pick what units it takes down. |
| Posted By WhatUrMuva on 7/17/04 @ 10:54:34 PM |
| its not that, it is the mana cost involved. Blizzard has it set that large scale mana moves will not be autocast. |
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